Sound Trajectory allows you to master 3D audio in a creative way
Manage the positions of your sound sources by drawing their path in a 3D space.
The listener can track a trajectory or move freely according to natural or extravagant movements!
The sampler plays the audio samples along the trajectories, with 32 polyphonic voices.
For sound people in studio or stage
in music, video, cinema and VR
From stereo to any multichannel setup
surround | Atmos | ambisonic | much more
Let your creativity blossom!
Draw the trajectories, move the sound or move yourself and feel the space.
You have the key to open a new universe
It’s up to you to create your own!
Sound Trajectory it’s an app which extends existing solutions like DAW, modular software, live mixing and game frameworks. It is able to work with a lot of voices and speakers for music studio, live concerts, cinema, Fulldome, VR and Binaural. This software merges the best of sound studio techniques and audio game frameworks.
From mono to Dolby Atmos® 9.1, a dedicated editor allows you to define the pattern of the sources. During the mixing, Sound Trajectory allows you to shape them in 3D: position, size, rotation, scale.
The speaker configuration is unlimited in number and position thanks to a clear, easy-to-use editing interface
Visualize video on virtual screen from integrated player or Syphon, Spout or digitizers for all formats from standard, up to VR 360.
Osc & midi
Use the OSC protocol as input and output in order to control Sound Trajectory from another software or conversely in order to control other softwares from Sound Trajectory.Use the Midi protocol with 14 bit pitchbend in order to control the trajectories index.
Vst & ambisonic
Sound Trajectory comprises an auxiliary output for the processing of ambisonic sources with vst plugins. This auxiliary bus can be configured in ambisonic format up to the 3rd order in the following modes: FUMA, N3D or SN3D (ambiX).
A session can have as many scenes as you want. Each scene allows you to instantly store and recall all the parameters that you have edited or modified: trajectories, samples, position of the listener, etc…